Sunday, November 25, 2012

How to Get Startup Ideas - by Paul Graham

The way to get startup ideas is not to try to think of startup ideas. It's to look for problems, preferably problems you have yourself.

The very best startup ideas tend to have three things in common: they're something the founders themselves want, that they themselves can build, and that few others realize are worth doing. Microsoft, Apple, Yahoo, Google, and Facebook all began this way.

Problems

Why is it so important to work on a problem you have? Among other things, it ensures the problem really exists. It sounds obvious to say you should only work on problems that exist. And yet by far the most common mistake startups make is to solve problems no one has.

I made it myself. In 1995 I started a company to put art galleries online. But galleries didn't want to be online. It's not how the art business works. So why did I spend 6 months working on this stupid idea? Because I didn't pay attention to users. I invented a model of the world that didn't correspond to reality, and worked from that. I didn't notice my model was wrong until I tried to convince users to pay for what we'd built. Even then I took embarrassingly long to catch on. I was attached to my model of the world, and I'd spent a lot of time on the software. They had to want it!

Why do so many founders build things no one wants? Because they begin by trying to think of startup ideas. That m.o. is doubly dangerous: it doesn't merely yield few good ideas; it yields bad ideas that sound plausible enough to fool you into working on them.

At YC we call these "made-up" or "sitcom" startup ideas. Imagine one of the characters on a TV show was starting a startup. The writers would have to invent something for it to do. But coming up with good startup ideas is hard. It's not something you can do for the asking. So (unless they got amazingly lucky) the writers would come up with an idea that sounded plausible, but was actually bad.

For example, a social network for pet owners. It doesn't sound obviously mistaken. Millions of people have pets. Often they care a lot about their pets and spend a lot of money on them. Surely many of these people would like a site where they could talk to other pet owners. Not all of them perhaps, but if just 2 or 3 percent were regular visitors, you could have millions of users. You could serve them targeted offers, and maybe charge for premium features. [1]

The danger of an idea like this is that when you run it by your friends with pets, they don't say "I would never use this." They say "Yeah, maybe I could see using something like that." Even when the startup launches, it will sound plausible to a lot of people. They don't want to use it themselves, at least not right now, but they could imagine other people wanting it. Sum that reaction across the entire population, and you have zero users. [2]

Well

When a startup launches, there have to be at least some users who really need what they're making—not just people who could see themselves using it one day, but who want it urgently. Usually this initial group of users is small, for the simple reason that if there were something that large numbers of people urgently needed and that could be built with the amount of effort a startup usually puts into a version one, it would probably already exist. Which means you have to compromise on one dimension: you can either build something a large number of people want a small amount, or something a small number of people want a large amount. Choose the latter. Not all ideas of that type are good startup ideas, but nearly all good startup ideas are of that type.

Imagine a graph whose x axis represents all the people who might want what you're making and whose y axis represents how much they want it. If you invert the scale on the y axis, you can envision companies as holes. Google is an immense crater: hundreds of millions of people use it, and they need it a lot. A startup just starting out can't expect to excavate that much volume. So you have two choices about the shape of hole you start with. You can either dig a hole that's broad but shallow, or one that's narrow and deep, like a well.

Made-up startup ideas are usually of the first type. Lots of people are mildly interested in a social network for pet owners.

Nearly all good startup ideas are of the second type. Microsoft was a well when they made Altair Basic. There were only a couple thousand Altair owners, but without this software they were programming in machine language. Thirty years later Facebook had the same shape. Their first site was exclusively for Harvard students, of which there are only a few thousand, but those few thousand users wanted it a lot.

When you have an idea for a startup, ask yourself: who wants this right now? Who wants this so much that they'll use it even when it's a crappy version one made by a two-person startup they've never heard of? If you can't answer that, the idea is probably bad. [3]

You don't need the narrowness of the well per se. It's depth you need; you get narrowness as a byproduct of optimizing for depth (and speed). But you almost always do get it. In practice the link between depth and narrowness is so strong that it's a good sign when you know that an idea will appeal strongly to a specific group or type of user.

But while demand shaped like a well is almost a necessary condition for a good startup idea, it's not a sufficient one. If Mark Zuckerberg had built something that could only ever have appealed to Harvard students, it would not have been a good startup idea. Facebook was a good idea because it started with a small market there was a fast path out of. Colleges are similar enough that if you build a facebook that works at Harvard, it will work at any college. So you spread rapidly through all the colleges. Once you have all the college students, you get everyone else simply by letting them in.

Similarly for Microsoft: Basic for the Altair; Basic for other machines; other languages besides Basic; operating systems; applications; IPO.

Self

How do you tell whether there's a path out of an idea? How do you tell whether something is the germ of a giant company, or just a niche product? Often you can't. The founders of Airbnb didn't realize at first how big a market they were tapping. Initially they had a much narrower idea. They were going to let hosts rent out space on their floors during conventions. They didn't foresee the expansion of this idea; it forced itself upon them gradually. All they knew at first is that they were onto something. That's probably as much as Bill Gates or Mark Zuckerberg knew at first.

Occasionally it's obvious from the beginning when there's a path out of the initial niche. And sometimes I can see a path that's not immediately obvious; that's one of our specialties at YC. But there are limits to how well this can be done, no matter how much experience you have. The most important thing to understand about paths out of the initial idea is the meta-fact that these are hard to see.

So if you can't predict whether there's a path out of an idea, how do you choose between ideas? The truth is disappointing but interesting: if you're the right sort of person, you have the right sort of hunches. If you're at the leading edge of a field that's changing fast, when you have a hunch that something is worth doing, you're more likely to be right.

In Zen and the Art of Motorcycle Maintenance, Robert Pirsig says:

You want to know how to paint a perfect painting? It's easy. Make yourself perfect and then just paint naturally.
I've wondered about that passage since I read it in high school. I'm not sure how useful his advice is for painting specifically, but it fits this situation well. Empirically, the way to have good startup ideas is to become the sort of person who has them.

Being at the leading edge of a field doesn't mean you have to be one of the people pushing it forward. You can also be at the leading edge as a user. It was not so much because he was a programmer that Facebook seemed a good idea to Mark Zuckerberg as because he used computers so much. If you'd asked most 40 year olds in 2004 whether they'd like to publish their lives semi-publicly on the Internet, they'd have been horrified at the idea. But Mark already lived online; to him it seemed natural.

Paul Buchheit says that people at the leading edge of a rapidly changing field "live in the future." Combine that with Pirsig and you get:
Live in the future, then build what's missing.
That describes the way many if not most of the biggest startups got started. Neither Apple nor Yahoo nor Google nor Facebook were even supposed to be companies at first. They grew out of things their founders built because there seemed a gap in the world.

If you look at the way successful founders have had their ideas, it's generally the result of some external stimulus hitting a prepared mind. Bill Gates and Paul Allen hear about the Altair and think "I bet we could write a Basic interpreter for it." Drew Houston realizes he's forgotten his USB stick and thinks "I really need to make my files live online." Lots of people heard about the Altair. Lots forgot USB sticks. The reason those stimuli caused those founders to start companies was that their experiences had prepared them to notice the opportunities they represented.

The verb you want to be using with respect to startup ideas is not "think up" but "notice." At YC we call ideas that grow naturally out of the founders' own experiences "organic" startup ideas. The most successful startups almost all begin this way.

That may not have been what you wanted to hear. You may have expected recipes for coming up with startup ideas, and instead I'm telling you that the key is to have a mind that's prepared in the right way. But disappointing though it may be, this is the truth. And it is a recipe of a sort, just one that in the worst case takes a year rather than a weekend.

If you're not at the leading edge of some rapidly changing field, you can get to one. For example, anyone reasonably smart can probably get to an edge of programming (e.g. building mobile apps) in a year. Since a successful startup will consume at least 3-5 years of your life, a year's preparation would be a reasonable investment. Especially if you're also looking for a cofounder. [4]

You don't have to learn programming to be at the leading edge of a domain that's changing fast. Other domains change fast. But while learning to hack is not necessary, it is for the forseeable future sufficient. As Marc Andreessen put it, software is eating the world, and this trend has decades left to run.

Knowing how to hack also means that when you have ideas, you'll be able to implement them. That's not absolutely necessary (Jeff Bezos couldn't) but it's an advantage. It's a big advantage, when you're considering an idea like putting a college facebook online, if instead of merely thinking "That's an interesting idea," you can think instead "That's an interesting idea. I'll try building an initial version tonight." It's even better when you're both a programmer and the target user, because then the cycle of generating new versions and testing them on users can happen inside one head.

Noticing

Once you're living in the future in some respect, the way to notice startup ideas is to look for things that seem to be missing. If you're really at the leading edge of a rapidly changing field, there will be things that are obviously missing. What won't be obvious is that they're startup ideas. So if you want to find startup ideas, don't merely turn on the filter "What's missing?" Also turn off every other filter, particularly "Could this be a big company?" There's plenty of time to apply that test later. But if you're thinking about that initially, it may not only filter out lots of good ideas, but also cause you to focus on bad ones.

Most things that are missing will take some time to see. You almost have to trick yourself into seeing the ideas around you.

But you know the ideas are out there. This is not one of those problems where there might not be an answer. It's impossibly unlikely that this is the exact moment when technological progress stops. You can be sure people are going to build things in the next few years that will make you think "What did I do before x?"

And when these problems get solved, they will probably seem flamingly obvious in retrospect. What you need to do is turn off the filters that usually prevent you from seeing them. The most powerful is simply taking the current state of the world for granted. Even the most radically open-minded of us mostly do that. You couldn't get from your bed to the front door if you stopped to question everything.

But if you're looking for startup ideas you can sacrifice some of the efficiency of taking the status quo for granted and start to question things. Why is your inbox overflowing? Because you get a lot of email, or because it's hard to get email out of your inbox? Why do you get so much email? What problems are people trying to solve by sending you email? Are there better ways to solve them? And why is it hard to get emails out of your inbox? Why do you keep emails around after you've read them? Is an inbox the optimal tool for that?

Pay particular attention to things that chafe you. The advantage of taking the status quo for granted is not just that it makes life (locally) more efficient, but also that it makes life more tolerable. If you knew about all the things we'll get in the next 50 years but don't have yet, you'd find present day life pretty constraining, just as someone from the present would if they were sent back 50 years in a time machine. When something annoys you, it could be because you're living in the future.

When you find the right sort of problem, you should probably be able to describe it as obvious, at least to you. When we started Viaweb, all the online stores were built by hand, by web designers making individual HTML pages. It was obvious to us as programmers that these sites would have to be generated by software. [5]

Which means, strangely enough, that coming up with startup ideas is a question of seeing the obvious. That suggests how weird this process is: you're trying to see things that are obvious, and yet that you hadn't seen.

Since what you need to do here is loosen up your own mind, it may be best not to make too much of a direct frontal attack on the problem—i.e. to sit down and try to think of ideas. The best plan may be just to keep a background process running, looking for things that seem to be missing. Work on hard problems, driven mainly by curiousity, but have a second self watching over your shoulder, taking note of gaps and anomalies. [6]

Give yourself some time. You have a lot of control over the rate at which you turn yours into a prepared mind, but you have less control over the stimuli that spark ideas when they hit it. If Bill Gates and Paul Allen had constrained themselves to come up with a startup idea in one month, what if they'd chosen a month before the Altair appeared? They probably would have worked on a less promising idea. Drew Houston did work on a less promising idea before Dropbox: an SAT prep startup. But Dropbox was a much better idea, both in the absolute sense and also as a match for his skills. [7]

A good way to trick yourself into noticing ideas is to work on projects that seem like they'd be cool. If you do that, you'll naturally tend to build things that are missing. It wouldn't seem as interesting to build something that already existed.

Just as trying to think up startup ideas tends to produce bad ones, working on things that could be dismissed as "toys" often produces good ones. When something is described as a toy, that means it has everything an idea needs except being important. It's cool; users love it; it just doesn't matter. But if you're living in the future and you build something cool that users love, it may matter more than outsiders think. Microcomputers seemed like toys when Apple and Microsoft started working on them. I'm old enough to remember that era; the usual term for people with their own microcomputers was "hobbyists." BackRub seemed like an inconsequential science project. The Facebook was just a way for undergrads to stalk one another.

At YC we're excited when we meet startups working on things that we could imagine know-it-alls on forums dismissing as toys. To us that's positive evidence an idea is good.

If you can afford to take a long view (and arguably you can't afford not to), you can turn "Live in the future and build what's missing" into something even better:
Live in the future and build what seems interesting.


School

That's what I'd advise college students to do, rather than trying to learn about "entrepreneurship." "Entrepreneurship" is something you learn best by doing it. The examples of the most successful founders make that clear. What you should be spending your time on in college is ratcheting yourself into the future. College is an incomparable opportunity to do that. What a waste to sacrifice an opportunity to solve the hard part of starting a startup—becoming the sort of person who can have organic startup ideas—by spending time learning about the easy part. Especially since you won't even really learn about it, any more than you'd learn about sex in a class. All you'll learn is the words for things.

The clash of domains is a particularly fruitful source of ideas. If you know a lot about programming and you start learning about some other field, you'll probably see problems that software could solve. In fact, you're doubly likely to find good problems in another domain: (a) the inhabitants of that domain are not as likely as software people to have already solved their problems with software, and (b) since you come into the new domain totally ignorant, you don't even know what the status quo is to take it for granted.

So if you're a CS major and you want to start a startup, instead of taking a class on entrepreneurship you're better off taking a class on, say, genetics. Or better still, go work for a biotech company. CS majors normally get summer jobs at computer hardware or software companies. But if you want to find startup ideas, you might do better to get a summer job in some unrelated field. [8]

Or don't take any extra classes, and just build things. It's no coincidence that Microsoft and Facebook both got started in January. At Harvard that is (or was) Reading Period, when students have no classes to attend because they're supposed to be studying for finals. [9]

But don't feel like you have to build things that will become startups. That's premature optimization. Just build things. Preferably with other students. It's not just the classes that make a university such a good place to crank oneself into the future. You're also surrounded by other people trying to do the same thing. If you work together with them on projects, you'll end up producing not just organic ideas, but organic ideas with organic founding teams—and that, empirically, is the best combination.

Beware of research. If an undergrad writes something all his friends start using, it's quite likely to represent a good startup idea. Whereas a PhD dissertation is extremely unlikely to. For some reason, the more a project has to count as research, the less likely it is to be something that could be turned into a startup. [10] I think the reason is that the subset of ideas that count as research is so narrow that it's unlikely that a project that satisfied that constraint would also satisfy the orthogonal constraint of solving users' problems. Whereas when students (or professors) build something as a side-project, they automatically gravitate toward solving users' problems—perhaps even with an additional energy that comes from being freed from the constraints of research.

Competition

Because a good idea should seem obvious, when you have one you'll tend to feel that you're late. Don't let that deter you. Worrying that you're late is one of the signs of a good idea. Ten minutes of searching the web will usually settle the question. Even if you find someone else working on the same thing, you're probably not too late. It's exceptionally rare for startups to be killed by competitors—so rare that you can almost discount the possibility. So unless you discover a competitor with the sort of lock-in that would prevent users from choosing you, don't discard the idea.

If you're uncertain, ask users. The question of whether you're too late is subsumed by the question of whether anyone urgently needs what you plan to make. If you have something that no competitor does and that some subset of users urgently need, you have a beachhead. [11]

The question then is whether that beachhead is big enough. Or more importantly, who's in it: if the beachhead consists of people doing something lots more people will be doing in the future, then it's probably big enough no matter how small it is. For example, if you're building something differentiated from competitors by the fact that it works on phones, but it only works on the newest phones, that's probably a big enough beachhead.

Err on the side of doing things where you'll face competitors. Inexperienced founders usually give competitors more credit than they deserve. Whether you succeed depends far more on you than on your competitors. So better a good idea with competitors than a bad one without.

You don't need to worry about entering a "crowded market" so long as you have a thesis about what everyone else in it is overlooking. In fact that's a very promising starting point. Google was that type of idea. Your thesis has to be more precise than "we're going to make an x that doesn't suck" though. You have to be able to phrase it in terms of something the incumbents are overlooking. Best of all is when you can say that they didn't have the courage of their convictions, and that your plan is what they'd have done if they'd followed through on their own insights. Google was that type of idea too. The search engines that preceded them shied away from the most radical implications of what they were doing—particularly that the better a job they did, the faster users would leave.

A crowded market is actually a good sign, because it means both that there's demand and that none of the existing solutions are good enough. A startup can't hope to enter a market that's obviously big and yet in which they have no competitors. So any startup that succeeds is either going to be entering a market with existing competitors, but armed with some secret weapon that will get them all the users (like Google), or entering a market that looks small but which will turn out to be big (like Microsoft). [12]

Filters

There are two more filters you'll need to turn off if you want to notice startup ideas: the unsexy filter and the schlep filter.

Most programmers wish they could start a startup by just writing some brilliant code, pushing it to a server, and having users pay them lots of money. They'd prefer not to deal with tedious problems or get involved in messy ways with the real world. Which is a reasonable preference, because such things slow you down. But this preference is so widespread that the space of convenient startup ideas has been stripped pretty clean. If you let your mind wander a few blocks down the street to the messy, tedious ideas, you'll find valuable ones just sitting there waiting to be implemented.

The schlep filter is so dangerous that I wrote a separate essay about the condition it induces, which I called schlep blindness. I gave Stripe as an example of a startup that benefited from turning off this filter, and a pretty striking example it is. Thousands of programmers were in a position to see this idea; thousands of programmers knew how painful it was to process payments before Stripe. But when they looked for startup ideas they didn't see this one, because unconsciously they shrank from having to deal with payments. And dealing with payments is a schlep for Stripe, but not an intolerable one. In fact they might have had net less pain; because the fear of dealing with payments kept most people away from this idea, Stripe has had comparatively smooth sailing in other areas that are sometimes painful, like user acquisition. They didn't have to try very hard to make themselves heard by users, because users were desperately waiting for what they were building.

The unsexy filter is similar to the schlep filter, except it keeps you from working on problems you despise rather than ones you fear. We overcame this one to work on Viaweb. There were interesting things about the architecture of our software, but we weren't interested in ecommerce per se. We could see the problem was one that needed to be solved though.

Turning off the schlep filter is more important than turning off the unsexy filter, because the schlep filter is more likely to be an illusion. And even to the degree it isn't, it's a worse form of self-indulgence. Starting a successful startup is going to be fairly laborious no matter what. Even if the product doesn't entail a lot of schleps, you'll still have plenty dealing with investors, hiring and firing people, and so on. So if there's some idea you think would be cool but you're kept away from by fear of the schleps involved, don't worry: any sufficiently good idea will have as many.

The unsexy filter, while still a source of error, is not as entirely useless as the schlep filter. If you're at the leading edge of a field that's changing rapidly, your ideas about what's sexy will be somewhat correlated with what's valuable in practice. Particularly as you get older and more experienced. Plus if you find an idea sexy, you'll work on it more enthusiastically. [13]

Recipes

While the best way to discover startup ideas is to become the sort of person who has them and then build whatever interests you, sometimes you don't have that luxury. Sometimes you need an idea now. For example, if you're working on a startup and your initial idea turns out to be bad.

For the rest of this essay I'll talk about tricks for coming up with startup ideas on demand. Although empirically you're better off using the organic strategy, you could succeed this way. You just have to be more disciplined. When you use the organic method, you don't even notice an idea unless it's evidence that something is truly missing. But when you make a conscious effort to think of startup ideas, you have to replace this natural constraint with self-discipline. You'll see a lot more ideas, most of them bad, so you need to be able to filter them.

One of the biggest dangers of not using the organic method is the example of the organic method. Organic ideas feel like inspirations. There are a lot of stories about successful startups that began when the founders had what seemed a crazy idea but "just knew" it was promising. When you feel that about an idea you've had while trying to come up with startup ideas, you're probably mistaken.

When searching for ideas, look in areas where you have some expertise. If you're a database expert, don't build a chat app for teenagers (unless you're also a teenager). Maybe it's a good idea, but you can't trust your judgment about that, so ignore it. There have to be other ideas that involve databases, and whose quality you can judge. Do you find it hard to come up with good ideas involving databases? That's because your expertise raises your standards. Your ideas about chat apps are just as bad, but you're giving yourself a Dunning-Kruger pass in that domain.

The place to start looking for ideas is things you need. There must be things you need. [14]

One good trick is to ask yourself whether in your previous job you ever found yourself saying "Why doesn't someone make x? If someone made x we'd buy it in a second." If you can think of any x people said that about, you probably have an idea. You know there's demand, and people don't say that about things that are impossible to build.

More generally, try asking yourself whether there's something unusual about you that makes your needs different from most other people's. You're probably not the only one. It's especially good if you're different in a way people will increasingly be.

If you're changing ideas, one unusual thing about you is the idea you'd previously been working on. Did you discover any needs while working on it? Several well-known startups began this way. Hotmail began as something its founders wrote to talk about their previous startup idea while they were working at their day jobs. [15]

A particularly promising way to be unusual is to be young. Some of the most valuable new ideas take root first among people in their teens and early twenties. And while young founders are at a disadvantage in some respects, they're the only ones who really understand their peers. It would have been very hard for someone who wasn't a college student to start Facebook. So if you're a young founder (under 23 say), are there things you and your friends would like to do that current technology won't let you?

The next best thing to an unmet need of your own is an unmet need of someone else. Try talking to everyone you can about the gaps they find in the world. What's missing? What would they like to do that they can't? What's tedious or annoying, particularly in their work? Let the conversation get general; don't be trying too hard to find startup ideas. You're just looking for something to spark a thought. Maybe you'll notice a problem they didn't consciously realize they had, because you know how to solve it.

When you find an unmet need that isn't your own, it may be somewhat blurry at first. The person who needs something may not know exactly what they need. In that case I often recommend that founders act like consultants—that they do what they'd do if they'd been retained to solve the problems of this one user. People's problems are similar enough that nearly all the code you write this way will be reusable, and whatever isn't will be a small price to start out certain that you've reached the bottom of the well. [16]

One way to ensure you do a good job solving other people's problems is to make them your own. When Rajat Suri of E la Carte decided to write software for restaurants, he got a job as a waiter to learn how restaurants worked. That may seem like taking things to extremes, but startups are extreme. We love it when founders do such things.

In fact, one strategy I recommend to people who need a new idea is not merely to turn off their schlep and unsexy filters, but to seek out ideas that are unsexy or involve schleps. Don't try to start Twitter. Those ideas are so rare that you can't find them by looking for them. Make something unsexy that people will pay you for.

A good trick for bypassing the schlep and to some extent the unsexy filter is to ask what you wish someone else would build, so that you could use it. What would you pay for right now?

Since startups often garbage-collect broken companies and industries, it can be a good trick to look for those that are dying, or deserve to, and try to imagine what kind of company would profit from their demise. For example, journalism is in free fall at the moment. But there may still be money to be made from something like journalism. What sort of company might cause people in the future to say "this replaced journalism" on some axis?

But imagine asking that in the future, not now. When one company or industry replaces another, it usually comes in from the side. So don't look for a replacement for x; look for something that people will later say turned out to be a replacement for x. And be imaginative about the axis along which the replacement occurs. Traditional journalism, for example, is a way for readers to get information and to kill time, a way for writers to make money and to get attention, and a vehicle for several different types of advertising. It could be replaced on any of these axes (it has already started to be on most).

When startups consume incumbents, they usually start by serving some small but important market that the big players ignore. It's particularly good if there's an admixture of disdain in the big players' attitude, because that often misleads them. For example, after Steve Wozniak built the computer that became the Apple I, he felt obliged to give his then-employer Hewlett-Packard the option to produce it. Fortunately for him, they turned it down, and one of the reasons they did was that it used a TV for a monitor, which seemed intolerably déclassé to a high-end hardware company like HP was at the time. [17]

Are there groups of scruffy but sophisticated users like the early microcomputer "hobbyists" that are currently being ignored by the big players? A startup with its sights set on bigger things can often capture a small market easily by expending an effort that wouldn't be justified by that market alone.

Similarly, since the most successful startups generally ride some wave bigger than themselves, it could be a good trick to look for waves and ask how one could benefit from them. The prices of gene sequencing and 3D printing are both experiencing Moore's Law-like declines. What new things will we be able to do in the new world we'll have in a few years? What are we unconsciously ruling out as impossible that will soon be possible?

Organic

But talking about looking explicitly for waves makes it clear that such recipes are plan B for getting startup ideas. Looking for waves is essentially a way to simulate the organic method. If you're at the leading edge of some rapidly changing field, you don't have to look for waves; you are the wave.

Finding startup ideas is a subtle business, and that's why most people who try fail so miserably. It doesn't work well simply to try to think of startup ideas. If you do that, you get bad ones that sound dangerously plausible. The best approach is more indirect: if you have the right sort of background, good startup ideas will seem obvious to you. But even then, not immediately. It takes time to come across situations where you notice something missing. And often these gaps won't seem to be ideas for companies, just things that would be interesting to build. Which is why it's good to have the time and the inclination to build things just because they're interesting.

Live in the future and build what seems interesting. Strange as it sounds, that's the real recipe.

How Retailers Are Trying To Own Mobile Commerce

Here are a few ways retailers are trying to own the mobile experience: 
Here are a few ways retailers are trying to own the mobile experience: 


Read more: http://www.businessinsider.com/bii-report-how-retailers-are-trying-to-own-mobile-commerce-2012-11#ixzz2DG2HB9qC
Here are a few ways retailers are trying to own the mobile experience: 


Read more: http://www.businessinsider.com/bii-report-how-retailers-are-trying-to-own-mobile-commerce-2012-11#ixzz2DG2HB9qC

Fighting the fear that blocks creativity

Dietz was able to reinvent the pediatric imaging experience because he reclaimed his creative confidence. Following the guidelines we describe in this HBR article, he stopped being afraid of four things that many of us come to dread.
  • He ventured into the messy unknown by leaving his desk and visiting the local hospital to gather first-hand insights.
  • He suspended his fear of judgment when he told his boss he wanted to rethink a successful (and profitable) machine.
  • He accepted losing control when he brought non-technical, non-GE people into what he could have considered his project.
  • He quickly took the first step toward a prototype, experimenting with something as silly as cartoon-like decals.

Saturday, November 24, 2012

13 Startups in Asia that caught eye this week

1. Infinit Closet | Thailand

Infinit Closet is a web and mobile app for users to share their closets (clothing) with friends. This Thailand-based startup emerged top in the recent Startup Weekend Bangkok.

2. ComeSingapore | Singapore

Two Singapore-based startups, Travelogy and TripFlick, have partnered to create a useful mobile app for tourists called ComeSingapore. Currently available for Android, this mobile app targets travellers visiting Singapore, with features such as trip planning and a travel guide.

3. Aftershock | Singapore

Looking at a hardware startup for a change, Aftershock offers four laptop configurations from which customers can build upon to create their perfect gaming system.

4. TaxiCrab | China

Created by Shanghai-based startup ExploreMetro, TaxiCrab is an Android and iPhone app that lets you rate Shanghai cabbies on their driving skills, professional appearance, and their personal hygiene.

5. Luxola | Singapore

Luxola is an online cosmetics e-commerce startup which currently carries 48 international brands and over 500 different products on its site.

6. Roam7 | Singapore

Singapore’s Roam7 is a startup that aims to map your friends’ travels in the hope of helping you plan your own trips.

7. BillPin | Singapore

Singapore’s BillPin is a startup which helps friends and roommates easily manage shared expenses, keeping friendships squabble-free. This article features an interview with the co-founder, which is a part of our female entrepreneurship series.

8. Dropmyemail | Singapore

Dropmyemail is a startup that offers an email back-up solution. It has expanded into providing enterprise services, offering unlimited email storage and email communications monitoring.

9. Gabble | Taiwan

Taiwan’s Gabble, officially launched in mid-July this year, and is a free app that provides users real-time questions and answers on-the-go.

10. ThatApp | Malaysia

The team behind ThatApp was awarded first place in the recent Social Innovation Camp Asia. This Malaysia-based startup proposes a mobile application to help answer teens’ questions about sex – so that the youngsters can make smart, informed decisions about their sexual health.

11. Doctorpage | Singapore

DoctorPage.sg allows Singaporeans to browse through doctors in their local area and make appointments in real-time. This startup has received seed funding a mere two months after it launched.

12. Noise Street | Singapore

Singapore startup NoiseStreet and SPH MediaBoxOffice have partnered to launch a smartphone-based solution that aims to bring a new level of engagement, interactivity, and immediacy to what’s called out-of-home advertising – ads in stores and on the street.

13. POPS Worldwide | Vietnam

POPS Worldwide is a Vietnam-based startup that develops and distributes media content through cross-media platforms in Vietnam.

CIOs are merging online and offline retail to retain customers

The smell of the perfume, the drape of the fabric, the grain of the leather--these sensory experiences are about the only advantage that brick-and-mortar retailers have over online stores when trying to sell merchandise.

Unfortunately for traditional stores, today's shopper carries a smartphone that allows her to scan the price tag in the store and then buy the same thing online for less. The phenomenon, called "showrooming," causes store managers to harrumph about the "scan and scram" shopper.
But what if physical stores had both: the sensory experience of a boutique plus the click-click shopping efficiency and seemingly endless inventory of Amazon.com? What if a sales associate could use a mobile device to order a garment in a different color or size right when the shopper is in the dressing room?
Many of the bellwether retail companies, such as The Home Depot, Lowe's, Macy's, Nordstrom, Sears and Staples, are spending millions of dollars on IT to bring online capabilities into stores. The tactics include adding in-store Web kiosks, arming sales associates with mobile devices such as iPads, and (paradoxically) encouraging shoppers to use their smartphones in the store.
But this approach is only one step toward an even more ambitious goal that pundits call "omnichannel" retail, which unites physical stores, e-commerce, mobile and social selling into one seamless experience for the customer.
For Sears, that means customers can order products online and pick them up in stores. They can have online-purchased items shipped to them, and can return unwanted items at stores. They can get text messages alerting them to special deals, or use Sears smartphone or tablet apps to manage their shopping lists or find product reviews.
"Technology plays a massive part in delivering an integrated customer experience, so we're doing a lot more around servicing you as a customer and delivering products the way you want to be serviced," says Keith Sherwell, senior vice president and CIO for Sears Holdings.
Consider the role technology plays in how Sears works with a customer looking to buy a lawn tractor. That customer could start with his desktop PC to research which tractor is best for his yard, using the Yard Guru buying guide at Sears.com. Or he could use the Sears app on his smartphone, or in the store at a Web terminal or while working with a sales associate who might have one of the more than 400 iPads and iPod Touches deployed as part of a chain-wide pilot program.
Sherwell says Sears calls its approach "integrated retail," which in the past few years has required upgrades in both its IT infrastructure and its organizational thinking.
The CIO won't disclose how much money Sears Holdings has invested in omnichannel efforts across its brands, which include Kmart, but he acknowledges that hundreds of millions of dollars have been spent in hardware, software and infrastructure upgrades.
Those upgrades include adding Wi-Fi to improve smartphone connectivity in the stores. Sears is also experimenting with iPads and iPod Touches to give sales associates greater mobility and flexibility when helping customers. And it's retraining associates "to understand this integrated retail model and all the tools available to them," Sherwell says.
How far along is Sears in its quest for integrated retailing? Sherwell says that "we're already most of the way there...and it's going to get better."

The New Normal

For decades, brick-and-mortar stores were information deserts, devoid of customer-facing technology, while consumers raced ahead, shopping online and adopting smartphones, says Greg Girard, analyst at IDC Retail Insights (a unit of CIO's parent company). Now, he says in a report, "the most successful strategy to defend stores from becoming showrooms is to bring them into the mainstream of omnichannel commerce and transform them into centers of omnichannel orchestration."
The term "omnichannel" creates some confusion, though. "A lot of people will right away start thinking 'multichannel retailing.' Omnichannel retailing is different," says Daniel Burrus, founder, president and CEO of Burrus Research Associates. "Omnichannel is integrated, the other is not. An omnichannel approach provides a very consistent experience regardless of the customer touch point and supports the brand and a uniform brand experience."
Retailers have a growing number of channels through which they can reach consumers--smartphones and tablets, websites, physical stores, kiosks, social media and smart TVs--and they have tended to manage each one as a separate activity. But customers now move fluidly between those channels.
"A consumer might research a product online, look at it up close in a store, solicit opinions from friends via social networks, use a mobile phone to check competitors' prices, but ultimately buy it in-store using PayPal on their phone," says Jeffrey Grau, an analyst at eMarketer. "What will matter most is whether the experience was smooth. If the retailer disappoints the shopper during any of these channel handoffs, it will reflect poorly not only on that channel, but on the brand as a whole."

A Long Journey

But the retail industry has a long way to go before it gets to that full-fledged omnichannel experience. "True omnichannel is really rare," says Cathy Hotka, who runs a retail IT consultancy.
The obstacles to reaching that goal are both technical and organizational, she says. Many retailers built up their online operations as separate organizations--and in some cases, actual separate dotcom companies--so their physical stores and their Internet sites have different IT systems that may not work well together. As a result, some retailers still manage their online and offline retail inventories differently, and some even have different pricing policies.
"Retailers also still struggle with who should get credit for a sale. So if you get something online and I return it to the store, does the store take a hit for a customer having taken it back? You'd think for 2012 that would be solved," Hotka says.
Meanwhile, some retailers don't have an accurate view of their actual inventory, which is a huge problem for omnichannel practices, Hotka says. It means a sales associate can't scan a barcode to search the company's online inventory for an item in a desired color or size when it's out of stock at the store. It also means that the retailer can't offer same-day pickup for online orders, and in-store consumers can't easily access the store's online reviews to help them decide on a purchase.
"Retailers understand they have to get everything sorted out and integrated, but that doesn't mean they are. There's a lot of this work that has yet to be done," she says.
That work isn't cheap. "You're talking about hardware, networking, security, interoperability, multi-protocol networks. It's a lot to make sure they have the bandwidth they need today--and think about the kind of bandwidth they need tomorrow," Hotka says.
In a Wall Street earnings call, Nordstrom announced plans to spend nearly $1 billion over five years on upgrading its digital operations, which gives an indication of just how expensive the task really is.
Nordstrom--which analysts say is a leader in omnichannel retailing--has distributed 6,000 handheld devices (modified iPod Touches) so store employees can ring up customers in the aisles and email them receipts, just like at Apple stores. It has had a single inventory-management system supporting stores and the online business since 2009. And it has a mobile shopping app that lets customers scan an item's barcode to check on its availability and browse styles based on personality types.
"It's about meeting and exceeding customer expectations no matter how they choose to shop," says Nordstrom spokesman Colin Johnson.
Kasey Lobaugh, a principal at Deloitte Consulting, says investments like that are bringing the retail industry closer to omnichannel. "We should envision a time when every customer is constantly connected, when they can be in the store and online at the same time connected by their mobile device, so then the two shopping experiences aren't disparate," he says.
Some consumers are already there: According to Deloitte's survey of 2,598 smartphone users, 58 percent use their smartphones to shop. And 61 percent of those who use smartphones to shop use them while actually in a store. Some 52 percent use them on the way to the store, while another 45 percent use them on the day or night before shopping.
That usage pattern seems to correlate with sales, too, according to the survey. It found that 72 percent of the smartphone owners who used their devices on their last shopping trip actually made a purchase that day, compared to 63 percent of those who didn't own smartphones or who didn't use their devices while shopping.

Merging the Digital and the Physical

"When you start to treat [the experience] as a singular organization rather than channels, and you think about inventory as a singular concept versus store or online, it unlocks a ton of value for consumers and for the retailer as well," Lobaugh says.
"It's really the convergence of the digital and the physical. That's really omnichannel. But you have to get over the paradigm that the online business is about a Web page and a disparate experience and mobile is just a website on a smaller device. It's more about the capabilities to drive the experience."
This new way of thinking creates tremendous pressure on the technology organization, because convergence of the digital and the physical means the IT department--indeed, the whole company--needs to think differently about its technology.
"It has to fuel the business, not just online shopping, so the entire stack of IT systems has to be re-evaluated," Lobaugh says. "You have to invest for a world in which digital is a fundamental for every point of contact. Omnichannel is ubiquitous. It's so fundamental to a retailer's future strategy."
That message is heard loud and clear at Ahold USA, the $24 billion parent company of several regional grocery chains, including Giant Food Stores, Martin's Food Markets and Stop and Shop, as well as the online Peapod store.
"Customers are going to define how they want to shop, and if we're not enabling that, we'll become irrelevant," says John Dettenwanger Jr., CIO at Ahold USA. "To me, omnichannel is really about omnipresence. It really flips the view from 'What's the advantage to us?' to 'What's the advantage to the consumer?' We try not to silo this as a brick-and-mortar or Internet issue. It's about creating a more seamless environment for the consumer."
Some of Ahold's stores have deployed Scan It, an in-store scanning device, and Scan It Mobile, which works with personal smartphones. The tools allow shoppers to scan and bag groceries as they shop, so they can just pay and go rather than waiting at registers to check out. Scan It users also have access to budgeting tools and exclusive offers.
Dettenwanger says that's just the start of what's coming. Shoppers soon will be able to order items, such as deli products, from their smartphones and then pick them up at the store. Someday they'll be able to access store maps on their smartphones so they can easily find the row and shelf location of the items they want. They'll be able to view online 3-D images of items, so they can check out ingredient lists and nutritional items from anywhere, just as they would while picking up the actual item in the store. And they'll be able to create grocery lists by using their smartphones to scan barcodes of items they have at home.
Further down the line, Dettenwanger envisions rolling out a Guess My Order program, which will use customer data to help build their shopping lists--and help build brand loyalty.
"People are creatures of habit, and we can predict what you'll need to buy, so it will look at your history and it will tell you want you need," he says. "If we take that insight and turn it into real value, that's where it's really different. It's not just pushing stuff at [customers]; that's not what they want. They want more help. And from a consumer perspective, I'm in a busy world and I'm going to go where I get the biggest help."
Dettenwanger acknowledges that there are challenges to getting there. He says the company needs to standardize and modernize its technology--a task that has been pushed to the forefront because of the pressure to move toward omnichannel retail. And then there's determining how and when to roll out new capabilities to customers, who, despite their penchant for smartphones, still need time to digest all the possibilities.
"There's a change-management aspect with our consumers. [Retailers] have spent many years training them to act in one way, so we have to be judicious in how we roll capabilities out so we don't overload them too quickly and so it doesn't become confusing," he says.
That is the art behind this push toward omnichannel: using technology to enhance a customer's experience and drive sales without creating a clunky or cumbersome process.
Craig Young, vice president of IT for Verizon Wireless, says the company has been working toward omnichannel for several years, following an "Aha" moment when its own study found that more than 60 percent of customers were researching products online before heading into a store to buy.
Young says Verizon Wireless wanted to take the online research that its own customers were doing at the company's website and provide it in useful formats to in-store sales representatives so they could be as helpful as possible to shoppers. That's crucial, he says, because 80 percent of Verizon Wireless items are still sold in stores.
Now a sales associate will know, for example, what phones a customer recently viewed. In the future, as the company gets deeper Facebook integration, Young says the company will pull in information gleaned from social media sites to further tailor interactions to each customer.
In the past several years, Verizon Wireless has invested in its CRM tools, data warehousing and standardized pricing and inventory, all of which created a strong base from which to launch into omnichannel, Young says.
When the company is setting up new systems, he says, it has an eye toward omnichannel. For example, Verizon Wireless developed its Iconic Sales Portal two years ago. It was initially designed to handle the anticipated high demand for the iPhone 4, but now it can be used to support high-volume sales during launches of new iPhones or Android phones. Young says the portal serves as a platform for uniting retail stores with shoppers using online, call center and indirect sales partners. "It was a consistent and seamless customer experience," Young says.
That's the kind of shopper experience that retailers are aiming for, experts say. "You're seeing technology as the strategic enabler. You have to be everywhere your customer is, and you have to serve that customer on every device that customer wants to use," says Tom Litchford, vice president of retail technologies at the National Retail Federation.
Case in point: In fiscal 2011, the CEO of Home Depot added interconnected retail to the $70 billion home-improvement retailer's list of core principles, which up until then included just three others--a passion for customer service, being the product authority for home improvement, and disciplined capital allocation driving productivity and efficiency.
"We'd like to serve our customers whenever, however and on whatever device they'd like to use to buy from us," says CIO Matt Carey, who came to Home Depot from eBay in 2008 to help deliver on this vision.
Carey points out that the company now allows customers to return online purchases to stores and to pick up items bought online at stores--features that Carey says "people have come to expect, the table stakes."
Carey is pushing beyond basics, too, moving closer to true omnichannel retail by deploying mobile apps that tell customers where they can physically find their desired products in the store and offering computer users visibility into store inventory and pricing so "you're not wasting a trip to the store, you know it's there." Home Depot also lets stores to see each others' inventory so they can immediately help in-store customers locate what they need, even if it's in another location.
In late 2010, Home Depot rolled out 34,000 handheld devices with inventory lookup and voice communications capabilities for the sales associates. These devices are also used for remote checkout, for example, when stores need to quickly move lines of shoppers preparing for hurricanes, or when associates are helping customers buying Christmas trees from outdoor lots.
This year the company is rolling out 25,000 "junior versions" of the handheld devices, which will give more associates access to the core functions, specifically inventory lookup and voice communications.
In both those cases, Home Depot is using Motorola hardware with applications primarily developed in-house, according to company officials.
As IT-enabled shopping experiences continue to evolve, Litchford sees retail as on the edge of a technology frontier. Ahead, he sees retailers engaging customers in whole new ways. A customer watching a smart TV that shows a leather jacket on an actor will be able to click the screen to find out where it's sold or will send a tweet that triggers a response from the customer's favorite retailer with some suggested items.
"Maybe they know me personally because I'm in their loyalty program, and they can go get the sales associate who helped me last time," he says. "Then there's all the augmented reality, companies playing with [virtually] putting clothes on me."
That's already here. This spring, Bloomingdale's launched a virtual try-on window outside its New York City store, where passersby who stop in front of the window see an image of themselves wearing one of six pairs of sunglasses. (For more, see "Augmented Reality Helps Customers Visualize In-home Installation.")
Welcome to the future, Hotka says. "It's nothing short of a complete, fundamental disruption of how shopping works."

The companies in the first Healthbox Cambridge class


Bon'App: website and mobile app that allows users to learn about the nutritional value of the food they're eating "through simplistic language and graphical displays," according to the company, ideally leading to healthier choices.
GeckoCap: a cap that fits over existing asthma inhalers to monitor usage and send data to the web, helping parents and healthcare professionals better manage a child's asthma. GeckoCap took the top prize in an MIT Media Lab hackathon earlier this year that focused on healthcare.
- Uprise Medical: software that runs on a tablet computer and uses text, video, and animation to help physicians better explain a specific medical condition to patients. Information can also be e-mailed directly to patients for later reference.
Aavya Health: software that presents lab results to patients "in an intuitive and engaging format," according to the company. Patients can see how changes in their lifestyle and behaviors would alter their risk for future problems, like a heart attack. Aavya was a runner-up earlier this year in the Health 2.0 "Boston Big Data Code-A-Thon."
iQuartic: collects and organizes real-time data from medical records across different systems. Allows hospitals and health systems to better analyze doctor performance and patient trends.
Abiogenix: developing the uBox, a smart pill container that will prompt patients to take their meds. The box can alert pharmacies when the user needs a refill.
- Health Delivery: tackling unhealthy eating by delivering meal ingredients, recipes, and short instructional videos to consumers.
Yosko: developing an iPad app to give doctors on-the-go access to patient info.
- Smart Scheduling: creating software to predict whether a patient will show up for his next appointment, with a goal of reducing no-show rates for primary care physicians (and decreasing wait times for patients).
Gweepi Medical: a disposable patch that helps nursing homes monitor patients with incontinence problems.